
PROJECTS - 2018

A project I participated on as an intern.
A WebGL project for a virtual test drive of a Mazda car.
The goal of this project was to create a virtual test drive for a Mazda car that users can run in their webbrowser. I mainly worked on optimizing aside from finishing and adjusting the scripting. It was made in Unity.
Due to it being a official project for the company Beyonit, I am not allowed to show the work done.
More information on Beyonit, and for contact information to learn more about the project and work done, can be found on their website.

A project I participated on as an intern.
An AR app displaying a Mazda car.
The goal of this project was to create an AR app for people to use and display a Mazda car on their device. This was in early development when I changed location for a different internship. It was made in Unity with the Vuforia extension.
Due to it being a official project for the company Beyonit, I am not allowed to show the work done.
More information on Beyonit, and for contact information to learn more about the project and work done, can be found on their website.

Parsifall
A project I participated on as an intern.
The goal was to make a web based game for students to play on their phone or tablet during a presentation of one of the product owners. The game should tell people what their characteristics are and show that at the end of the game. It is meant to be part of a play from the theatre group Tryater.
At first the project was made using Unity, which was later revised due to the WebGL export not running on mobile device browsers. That problem seemed to be persistent for unity over several years now.
Due to that we had to redo the project in Construct at the last minute, having only 3 weeks left before the final deadline.
The working product is live on: parsifall.nl
Download the construct version - Download
Download the unity version - Download
Credits to the rest of the team: